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Loc-Ness 2 Upgrade from Loc-Ness 1

Drum FX by Tone Empire

Buy and getFREE

Important Note: If you purchased Loc-Ness 1 between 1st November 2020 and 4th December 2020, you can upgrade to version 2 for FREE. Please email the order number for your purchase of Loc-Ness 1 to

This is an upgrade for owners of Loc-Ness 1. The full version of Loc-Ness 2 is also available.

The brand new & better sounding advanced DSP makes this already popular plugin even better. Additionally, get the option of oversampling up to 8x for more analogue sounds.

What does it do?

Drums… the most crucial part of your mix that can make or break a track. For decades pro engineers have used various combinations of compressors, pre-amps, eq’s, and saturation to make styles of sounds that stand out. Not just a compressor or eq, Loc-Ness is the mystical plugin that brings all the right controls and colours for drums to your workstation.

This is a dedicated channel designed for processing Individual Drum Hits, The room sound, and the entire drum bus.

Features 4 carefully modelled analogue signal paths for light to crunchy saturation with the “Crust” control. Use “Smash” to neatly limit and sustain the sound into pleasing “Splat” or “Thrust”.

Two filters let you zone into bands that you want to process, leaving the rest of the sound untouched. Dedicated wet and dry controls to carefully dial in the details of the sounds in your head. Works great with acoustic as well as electronic drum recordings.

This processor makes it effortless to make pleasing drum sounds quick, no matter what the source is. Loc-Ness can also be creatively used on other sounds such as Bass & Guitars, Pianos, strings, Vocals, and other percussions.

Crust (Saturation)

  • Effect: Increases the saturation (Tone Colour) drive with this control.
  • Select the type of saturation from modes 1 thru 4.

Smash (Limiter)

  • Effect: Heavy limit (Sustain) the signal as you dial more of this effect. The Signal flows from Crust to Smash in a serial manner.
  • This Processing is reminiscent of 1176 Compressor’s "All Buttons In" mode but Smoother.


A Low Cut and High Cut Filter lets you zone into the frequency band that you want to process and leave the rest of the signal untouched. This is so that Crust (Saturation) & Smash (Limiting) apply to the only this range.

  • Pre Filter:
    • This provides – low cut and high cut first-order filters to affect the signal going into the saturation and then compression section. Hence one can change the effect of “Crust” and “Smash” by the prefilter.
    • This is excellent for removing bass and harsh high frequencies which will be amplified by Crush and Smash.
  • Post Filter:
    • This section has a full range low cut and high cut filter section to shape the sound post-crash and smash. This is especially useful when blending in the dry signal with the processed signal.


  • Retain or invert the phase of the wet signal

Trim Control

  • Attenuate the master mix of Dry and Wet with this control.


  • This lets the compression attack kick in very quickly and “Smashing” the sound instantly. The Attack-off setting lets the initial transients through, before the compression kicks in, this helps retain the low end / Kicks, etc, and then smashes the rest of the Spectrum.

System Requirements


  • macOS 10.13 or later (Catalina Supported)
  • VST3, AU, or AAX
  • 64-bit only
  • Intel i3 / AMD Ryzen or equivalent
  • 2 GB RAM / 300 MB HD Required
  • Screen resolution: 1024×768


  • Windows 10
  • VST2 or AAX
  • 64-bit only
  • Intel i3 / AMD Ryzen or equivalent
  • 2 GB RAM / 300 MB HD
  • Screen resolution: 1024×768

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