Brzoza is a two operator mono FM synthesizer. Each operator has three, fixed route, modulators. The FM amount is controlled by the modulator's ADSR envelopes. A wide range of sounds and textures can be created from tight, soaring leads and deep basses to "bell" like sounds and evolving textures.
Features
2 Operators (each consisting of the following):
- 4 waveforms (Sine, Saw, Triangle and Square)
- Width (Square waveform)
- Fixed or keyboard pitch
- Octave range (32, 16, 8, 4, 2)
- Semitone (-12 to +12)
- Fine tune (-1 to +1 semitone, reset to 0 switch)
- 3 stage pitch envelope (Attack, Decay, Release and Amount)
- FM Depth (dependant on the incoming signal from the operator's relative modulation editor Operator 1, modulator editor 1, operator 2, modulator editor 2)
- ADSR volume envelope (Attack, Decay, Sustain, Release and Amount)
- Operator pan (reset to 0 switch)
6 Modulators, 3 per operator (each consisting of the following):
Modulator 1
- Single Sine waveform
- Fixed or keyboard pitch
- Octave range (32, 16, 8, 4, 2)
- Semitone (-12 to +12)
- Fine tune (-1 to +1 semitone, reset to 0 switch)
- 3 stage pitch envelope (Attack, Decay, Release and Amount)
- FM Depth (dependant on the incoming signal from modulator 2 and 3)
- 1 Modulation envelope (modulator 1 sends it's signal to operator 1 via it's modulation envelope, Attack, Decay, Sustain, Release,Amount and loop.)
Modulator 2 (as Modulator 1 with these differences)
- FM Depth (dependant on the modulator 3
- 2 Modulation envelopes (modulator 2 sends it's signal to operator 1 via it's first modulation envelope. Modulator 2 also sends it's signal to modulator 1 via it's second modulation envelope.)
Modulator 3 (as Modulator 1 with these differences)
- 3 Modulation envelopes (modulator 3 sends it's first signal to operator 1 via it's first modulation envelope. Modulator 3 sends it's second signal to modulator 1 via it's second modulation envelope. Modulator 3 then sends it's third signal to modulator 2 via it's third modulation envelope.
SV Filter
- Low pass, High pass, Band pass, Band reject
- Cut off
- Resonance
- Cut off ADSR envelope (Attack, Decay, Sustain, release, Amount and loop.)
- Master Volume
Midi Control
- Pitch bend wheel
- Pitch bend range (1 to 12 semitones)
- Modulation wheel
- Midi channel (All, 1 to 16)
- Re-trigger
- Mono mode
- Left click controls for midi learn, unlearn and edit
External Modulation Matrix
- 6 Modulation slots ( 3 pages, with invert source signal and source to amount control)
5 Sources
- Pitch wheel
- Mod wheel
- Velocity
- Aftertouch
- Key follow
32 Destinations (OP1 and 2=operator 1 and 2 M1,2 and 3 = Modulator 1,2 and 3)
- OP1 PITCH
- OP1 WIDTH
- OP1 FM
- OP1 VOLUME
- OP1 M1 PITCH
- OP1 M1 FM
- OP1 M1>OP1 (operator 1, modulator 1 to operator 1 FM amount)
- OP1 M2 PITCH
- OP1 M2 FM
- OP1 M2>OP1 (operator 1, modulator 2 to operator 1 FM amount)
- OP1 M2>M1 (operator 1, modulator 2 to modulator 1 FM amount)
- OP1 M3 PITCH
- OP1 M3>OP1 (operator 1, modulator 3 to operator 1 FM amount
- OP1 M3>M1 (operator 1, modulator 3 to modulator 1 FM amount)
- OP1 M3>M2 (operator 1, modulator 3 to modulator 2 FM amount)
- OP2 PITCH
- OP2 WIDTH
- OP2 FM
- OP2 VOLUME
- OP2 M1 PITCH
- OP2 M1 FM
- OP2 M1>OP1 (operator 2, modulator 1 to operator 1 FM amount)
- OP2 M2 PITCH
- OP2 M2 FM
- OP2 M2>OP1 (operator 2, modulator 2 to operator 1 FM amount)
- OP2 M2>M1 (operator 2, modulator 2 to modulator 1 FM amount)
- OP2 M3 PITCH
- OP2 M3>OP1 (operator 2, modulator 3 to operator 1 FM amount)
- OP2 M3>M1 (operator 2, modulator 3 to modulator 1 FM amount)
- OP2 M3>M2 (operator 2, modulator 3 to modulator 2 FM amount)
- Filter Cut Off
- Master Volume
System Requirements
- Saltline plugins are 32 bit VST instruments and effects for windows and as such require a VST host program to run.
- PC: WinXP or later
Installation
1. To install SonicXTC Music software, first unzip the downloaded. (for demonstration purposes we're using the Bass Gnomes Clarity)

2. Next follow the file directory - Computer / System (C:) / Program Files / Steinberg - and drag the .dll file into the Steinberg folder.

3. Open up your DAW and your software will now be ready to use.