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Sound Particles Pro

Audio Editor by Sound Particles

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ERA 4 Voice Leveler
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Jasonjennings pluginboutique
"I can honestly say that I’ve never used software like Sound Particles before. It is really quite extraordinary - I’m fascinated by it."
. Supervising Sound Editor | Teenage Mutant Ninja Turtles: Out of the Shadows.
Bencook pluginboutique
"We’re able to do all sorts of really challenging soundscapes using particles. It’s a fascinating tool that I’ve used a lot on the show to build elements."
. Emmy-winning Supervising Sound Editor | Black Sails.
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"Sound Particles produces audio content in a fresh and innovative way."
. Sound Designer | Lord of the Rings, The Hobbit.

The Ultimate 3D Audio Software

Sound Particles is an audio software application capable of generating thousands (even millions) of sounds in a virtual 3D audio world. This immersive audio application will enable you to create highly complex sounds on the fly, which will ultimately enable you to create new sounds better and faster than ever. Sound Particles has been nominated for an 'Outstanding Product' award by the Cinema Audio Society.

Sound Particles Pro also comes with two state-of-the-art sound design plugins, Doppler & Air. Sound Particles Indie is also available.

All-New Engine

The 2.1 update incorporates a new audio engine, responding to real-time changes with optimized iterations, delivering your sound design in the best audio quality possible.

Batch Processing

Create your session and set Sound Particles to output hundreds of different renders in one pass. This feature makes mass production of sound effects a reality.

Track Presets

Create and save an infinite number of track and microphone settings, recall track setups with just two mouse clicks. Includes 100+ professionally crafted presets.

User Templates

Save your sessions as templates. Include any number of tracks or microphones, never start from scratch again.

Enable / Disable

Enable or disable audio files, movement or audio modifiers. Experimenting with different techniques was never as easy as it is with version 2.1.

Sound Particles is something completely different from any other professional 3D audio software that exists today.

Sound Particles uses the concept of computer graphics, but for audio: each particle represents a 3D sound source (instead of a 3D object) and a virtual microphone captures the virtual sound of the particles (instead of the virtual CGI camera).

Imagine that you want to create the sound of a battlefield with Sound Particles. You could create 10.000 particles (sound sources), spread them over a square mile, pick 50 war-related sounds from your sound library and render the entire scene with a virtual microphone (5.1, Dolby Atmos 9.1 bed, etc.).

Each particle would randomly select one of the war-related sounds for reproduction, which means that some particles would reproduce the 1st audio files, other particles would reproduce the 2nd audio files, and so on. Also, each particle (sound source) would be positioned randomly on a square with a length of 1 mile. To obtain more interesting results, movement modifiers would add motion to the particles and audio modifiers would apply random gains, delays, EQ or time/pitch variations. The virtual microphone will be responsible for capturing the virtual sound of the scene, based on its position, direction and the position of all particles. The sound of all particles is rendered, taking into consideration things like propagation attenuation, speed of sound and Doppler effect.

There's more!

CGI Integration

Working on animations or cinematics? Import 3D information from animations or visual effects into Sound Particles and attach sound to 3D objects in order to make your mix quicker than ever.

Real-time Rendering

Sound Particles now lets you hear, in real-time, the changes you perform. Adjust every parameter you desire, and the rendering process will automatically adapt to the changes.

Binaural Monitoring

Sound Particles will let you monitor binaural audio by decoding any type of audio format. Additionally, by using Ambisonics virtual microphones and the VR Client application, you can monitor your mix with head-tracking while watching a 360 video.

VR Client App

Test Sound Particles virtual reality projects on your Android device using this mobile application which communicates directly with the desktop application via IP. Includes 360 video, Ambisonics and head-tracking support.

Windows Support

The ultimate 3D audio software now supports both macOS and Windows. Now, by using these two operative systems, you can get the best out of two worlds with full compatibility between projects.

Doppler

Doppler simulates the behaviour of objects moving through air, providing audio with highly accurate characteristics of sounds passing-by. With control of all parameters that physically affect pitch, level and EQ in a real-world situation, Doppler gives you the most natural-sounding emulation for your work.

Features

  • Highly Accurate Doppler: Accurate means Natural - because the brain knows what is natural and what is fake, you need the most accurate tools. Doppler plugin uses the same engine of Sound Particles, used in many Hollywood studios for creating the most natural-sounding Doppler effects, but now available as a plugin.
  • Support for Immersive Audio: Simply select between different microphones, ranging from mono (omni, cardoid, figure-of-eight), stereo (MS, XY, ORTF, Blumlein, AB), 5.1, 7.1, 9.1 Dolby Atmos bed, or Ambisonics (up to 3rd order). The best Doppler for the best audio formats.
  • Perfect Image Sync: Specify the time where you want the peak of the Doppler, and all other parameters will adjust to get the perfect sync with the image.
  • Including Distance EQ: Besides volume and pitch, Doppler plugin also applies the perfect frequency response you would get from air dampening thru distance.
  • World Units: Do you prefer “meters” or “feet”? “Mph" or "km/h"? Full integration with Imperial and Metric units, for an easy and more welcoming workflow for everyone.
  • Control Surfaces: Use control surfaces (such as AVID S6) to edit the plug-ins' parameters.

Air

Air simulates the natural dampening that happens to higher frequencies from sounds as they travel through air, providing perfectly simulated frequency responses to dialogue or effects that you want to sound naturally distant.

Features

  • Several Locations: Air already includes settings from different locations around the globe, from Antarctica to Death Valley, but you are always able to enter your one custom values.
  • Perfect result: Air is much more accurate than a simple low-pass filter, using exact frequency response values of air dampening.
  • Frequency Response: With Air, you can see the actual frequency response that is being applied to the sound.
  • Distance Attenuation: Control the volume over distance with the Distance Attenuation parameter.
  • World Units: Do you prefer “meters” or “feet”? “Mph" or "km/h"? Full integration with Imperial and Metric units, for an easy and more welcoming workflow for everyone.
  • Control Surfaces: Use control surfaces (such as AVID S6) to edit the plug-ins' parameters.

Sound Particles Indie vs. Pro Comparison Chart

System Requirements

Operating System

  • Mac OSX 10.9 or higher
  • Windows 7/8/10

Minimum Requirements

  • CPU - 2-core or higher
  • RAM - 4 GB or higher
  • Disk Space 620 MB

Recommended Requirements

  • CPU - 4-core or higher
  • RAM - 8 GB or higher
  • Disk Space - 620 MB

Any references to any brands on this site/page, including reference to brands and instruments, are provided for description purposes only. For example references to instrument brands are provided to describe the sound of the instrument and/or the instrument used in the sample. Plugin Boutique do not have (nor do they claim) any association with or endorsement by these brands. Any goodwill attached to those brands rest with the brand owner. Plugin Boutique or its Suppliers do not accept any liability in relation to the content of the product or the accuracy of the description. "RHODES" is a registered trademark of Joseph A Brandstetter.

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