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Weaponiser Fully Loaded

Multi-Effect by Krotos

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Markkilborn pluginboutique
"Weaponiser is an extremely cool plugin!"
. Sound Designer - Call of Duty, Modern Warfare Remastered, Black Ops 3, Call of Duty WWII

The Ultimate Weapon Sound Design Solution

The ultimate weapon sound design and layering solution, Weaponiser Fully Loaded offers Krotos' most comprehensive weapon loading, gun cocking and gun fire sound effects, with high-end, real-time synthesis and unparalleled sound quality – making it the ultimate ‘go to’ tool-kit for creating dynamic assets.

Out Of The Box Weaponry and Gun Sound Effects

Weaponiser Fully Loaded offers a total of 2734 assets, 1596 edited weapon recordings, 13 weapons, 1088 sweeteners and 39 IRs plus 186 presets from Bryan Celano (Dead Space, Gears of War 3 and Metal Gear Solid) Jim Stout (Sound Ideas Library, sound designer for Native Instruments and more) George Vlad (Mindful Audio, Door Kickers). 

Beat makers and music producers can also access the collection of drum presets to layer up and customise their own loops and kits. Weaponiser Fully Loaded also gives you the control to import your own assets.

Features

Load Up Your Audio Ammunition

Choose from Krotos' comprehensive library of professionally recorded, real-world Shotguns, Rifles, Machine Guns, Assault rifles, Pistols and weapon Foley. Combine with Sweeteners and IRs, easily accessible via the tag-driven browser via simple drag-and-drop and available in a variety of different mic positioning’s. Import these into the customized engines to design constituent elements and layers of shots with ease – Onset, Body, Thump and Tail. Weaponiser also includes a huge range of designed presets, straight out of the box to get you started immediately.

Bullet Proof Your Sound Design

Add in-depth variation to your weapons quickly and easily. Edit and randomize Envelope or Knob Speed and Level for each bank, activate the Synth button to synthesize and process with Pitch, FM or AM synthesis, choose from a selection of Carriers and Modulators, Pitch, Duration, Gain and edit Amplitude and Amount Envelopes. Use MIDI to trigger your engines and velocity sensitivity to program or perform precise variations.

Power and Variation

Create dynamic, responsive sound design in Weaponiser. Add speed and amplitude variation to any bank in any of the plugin’s four engines, and also load up to five samples into each bank. That’s up to 80 different assets to be chosen on every trigger, with variation on 32 parameters!

Fire-arm Your FX

Utilise the Krotos FX panel and use EQ, Compression, Limiting, Saturation, Ring Modulation, Flanging, Transient Shaping and Noise Gating to amp-up your weapons for that hyper-real sound, subtly tweak or totally destroy! Further chain your FX to effortlessly build up complex signal flows.

Sequence or offset your sounds to a built-in timeline, allowing for more precise micro-timings between engines. Hit the Fire button to audition, activate Burst mode to create automatic weapons from single shot assets, adjust the Fire Rate for creating different loop speeds or press the Drunk button to randomize your timeline sequences, making each shot sound subtly different.

Reverb

Handling of the Tail modules’ Impulse response reverb allows you to trigger a tail on the release of the fire button or midi note, allowing a cleaner mix or extra control when in Burst Mode. This also allows for precise control of spatialisation, and some interesting creative possibilities!

Bank and Burst Mode Flexibility

Switch between random/round robin, per bank, and also allow Burst Mode to operate in round-robin mode, incrementing files in banks per round. By filling your banks with assets and randomising them, this decreases the chance of ever hearing the exact same sound twice, even for sci-fi weapons.

Mixing Capabilities

Weaponiser’s mixer includes panning per engine and a Multi-Mode EQ (with a range of filter types supported on all bands) for each engine FX slot. This makes the mixing process and having tighter control over your sounds easy. Stereo waveforms are also supported in all banks and engines.

Tail Mode

A ‘Tail On Release’ system allows a tail to be triggered on the release of the fire button or midi note, making it easy to achieve a cleaner mix or extra control over tails when in Burst Mode. Use ‘Tail Mode’ to automatically set up or reload a sound in the tail engine, which will be triggered every time a burst finishes.

Export To The Battlefield

Easily combine Weaponiser with your existing workflow, or process individual engine outputs and your favourite plugins with ease. Break out your weapon elements onto a mixer for intuitive tweaking and dynamic mixing, and quickly render layers for easy export to in-game engines or your DAW.

New Presets

Weaponiser Fully Loaded also comes with extra presets created by the following artists:

  • Bryan Celano (Dead Space, Gears of War 3 and Metal Gear Solid)
  • Jim Stout (Sound Ideas Library, sound designer for Native Instruments and more)
  • George Vlad (Mindful Audio, Door Kickers)

These provide a total of 41 extra presets and 402 assets.

System Requirements

Mac

  • Mac Intel computer with a minimum of 2.4 GHz Intel Dual Core Processor
  • 4 GB of RAM
  • OS X 10.9 or later

Windows

  • 2.4 GHz Intel Dual Core Processor
  • 4 GB of RAM
  • Windows 7 64-bit or above

Other Information

  • 1.88 GB Hard Disk space
  • This software is a digital download
  • Formats (64-bit only): AAX Native/AudioSuite, VST, AU
  • Minimum sample rate: 44.1 kHz
  • Maximum sample rate: 192 kHz
  • An internet connection is required at the time of activation
  • Screen resolution of 1280×1024 or higher
  • A free iLok account is required to activate and use both the demo and full version of the software - an iLok USB dongle is NOT required
  • Weaponiser can only be activated on one computer at a time
  • Supported host applications: Pro Tools (11 or later), Logic Pro X, Nuendo, Live, Cubase, Reaper

Note: A free iLok account is required in order to activate this product. An iLok USB dongle is NOT required.

Any references to any brands on this site/page, including reference to brands and instruments, are provided for description purposes only. For example references to instrument brands are provided to describe the sound of the instrument and/or the instrument used in the sample. Plugin Boutique do not have (nor do they claim) any association with or endorsement by these brands. Any goodwill attached to those brands rest with the brand owner. Plugin Boutique or its Suppliers do not accept any liability in relation to the content of the product or the accuracy of the description. "RHODES" is a registered trademark of Joseph A Brandstetter.

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